In the News
Muzzy Lane| August 4, 2022
Joint venture project, XCredit, wins esteemed award and recognition for use of simulations to develop and assess 21st-century skills.
Global Silicon Valley| April 13, 2022
Naomi Boyer (Education Design Lab), Deanna Parker (Solutions for Information Design, LLC), David Mccool (Muzzy Lane), Eli Weisman (Talespin), Sean Murphy (Walmart) at the 2022 ASU+GSV Summit.
Muzzy Lane | March 3, 2022
As part of the partnership, Muzzy Lane will use their expertise in creating simulations to assess student skills and learning. These immersive, engaging assessments will ask students to apply what they’ve learned rather than simply recalling answers. The partnership will also allow the Lab to scale by providing automatically scored assessments for complex skills.
NPR| February 14, 2022
This is the second episode in a two-part series exploring how faculty at Excelsior College, based in Albany NY, are using gamified simulations to teach course concepts. Dr. Anna Zendell, who is the Senior Faculty Program Director in Health Sciences, discusses how she has created gamified simulations to teach students about health concepts related to every-day decisions like purchasing groceries.
NPR| February 2, 2022
Dr. Mary Berkery, Faculty Program Director in History and Cornerstones at Excelsior College in Albany, NY, has worked with colleagues to develop and implement three games/simulations to help students grapple with concepts related to historical narratives. Dr. Berkery discusses how the simulations were developed and then integrated into her general education course.
Campus Technology| October 20, 2021
As simulations gain traction in both in-person and remote classrooms, a multimedia author explains how he ensures they speak to all students.
Getting Smart| October 4, 2021
Don Fraser from Education Design Lab describes the process of creating a simulation to assess students Critical Thinking skills.
eCampus News | August 19, 2021
These four strategies can help educators gets the most out of these powerful tools for both teaching and assessing students’ skills
Open Skills Network| August 9, 2021
Recording of the “An Introduction to the Open Skills Network” panel at the 2021 ASU+GSV Summit, including our President & CEO Dave McCool as a panelist!
Education Design Lab | July 21, 2021
Excited to be a part of this important work, providing online simulations as prior learning assessments to validate skills!
SmartBrief| May 18, 2021
Online simulations can help put history into context and show students that the past is nuanced — helping them develop deeper critical thinking skills.
Business Wire| October 20, 2020
ReadSpeaker’s text-to-speech technologies to power voice-enabled interactive experiences for students
KidCitizen | May 15, 2019
Teacher Bretton Varga was honored to receive word that an episode he developed using the KidCitizen Editor was recognized as runner-up for the 2019 Don Romesburg Prize, a national award for outstanding K-12 curriculum in LGBTQ history.
McGraw-Hill Education Delivers New Game-Based Learning Simulations in Higher Education Course Materials
McGraw Hill | April 23, 2018
Learning science company McGraw-Hill Education today announced the addition of more than 50 game-based learning simulations and scenario-based learning activities to digital course materials for use this fall in Principles of Economics, Introduction to Business, Principles of Marketing and College Success courses. McGraw-Hill Education plans to launch hundreds more across course areas in 2019.