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In the News

The Power and Possibilities of Personalized Learning

Muzzy Lane| January 26, 2023

Our CEO Dave McCool weighs in on how technology is making personalized learning more cost effective and available to more employees.

Career-boosting benefits of microcredentials

Muzzy Lane| October 25, 2022

How skills based credentials are changing the workplace


Muzzy Lane CEO Dave McCool on the EdUp Experience Podcast

Muzzy Lane| August 30, 2022

Dave discusses the role games and simulations are playing in higher education and how the coming skills revolution will impact learning.

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Muzzy Lane & Education Design Lab Earn 1EdTech 2022 Gold Learning Impact Award

Muzzy Lane| August 4, 2022

Joint venture project, XCredit, wins esteemed award and recognition for use of simulations to develop and assess 21st-century skills.

This is the future of assessing soft skills and experience

eCampus News| July 1, 2022

Immersive simulations balance authentic assessment and automation and are an innovative approach to evaluation

Designing XCredit: Validating + Credentialing Experience to Close the Skills Gap | ASU+GSV 2022

Global Silicon Valley| April 13, 2022

Naomi Boyer (Education Design Lab), Deanna Parker (Solutions for Information Design, LLC), David Mccool (Muzzy Lane), Eli Weisman (Talespin), Sean Murphy (Walmart) at the 2022 ASU+GSV Summit.

How Skills-Based Strategies Make Education More Equitable

The Hogan Report| April 11, 2022

A conversation with David McCool, President & CEO of Muzzy Lane

Muzzy Lane and Education Design Lab Partner on Skills Assessment

Muzzy Lane | March 3, 2022

As part of the partnership, Muzzy Lane will use their expertise in creating simulations to assess student skills and learning. These immersive, engaging assessments will ask students to apply what they’ve learned rather than simply recalling answers. The partnership will also allow the Lab to scale by providing automatically scored assessments for complex skills.

Muzzy Lane February 2022 Newsletter

Muzzy Lane | February 23, 2022

A pair of case studies of using simulations from NPR and upcoming conferences!

Teaching Matters: Food Games


NPR| February 14, 2022

This is the second episode in a two-part series exploring how faculty at Excelsior College, based in Albany NY, are using gamified simulations to teach course concepts. Dr. Anna Zendell, who is the Senior Faculty Program Director in Health Sciences, discusses how she has created gamified simulations to teach students about health concepts related to every-day decisions like purchasing groceries.

Teaching Matters: Simulations and Games


NPR| February 2, 2022

Dr. Mary Berkery, Faculty Program Director in History and Cornerstones at Excelsior College in Albany, NY, has worked with colleagues to develop and implement three games/simulations to help students grapple with concepts related to historical narratives. Dr. Berkery discusses how the simulations were developed and then integrated into her general education course.

Simulated Learning, Real Benefits


eCampus News| January 21, 2022

Here are a few examples of universities using simulations to help students build skills and prepare for careers.

Preparing For The Future Of Work: David McCool of Muzzy Lane On The Top Five Trends To Watch


Authority Magazine| November 8, 2021

An Interview with Phil La Duke.

3 Keys to Creating Inclusive Learning Opportunities


Campus Technology| October 20, 2021

As simulations gain traction in both in-person and remote classrooms, a multimedia author explains how he ensures they speak to all students.

How Simulations Can Decrease Faculty Workload and Increase Employers’ Confidence


Getting Smart| October 4, 2021

Don Fraser from Education Design Lab describes the process of creating a simulation to assess students Critical Thinking skills.

Muzzy Lane September 2021 Newsletter

Muzzy Lane | September 30, 2021

Tips on building effective simulations, next event news, and an exciting new Template!

4 keys to building excellent educational simulations


eCampus News | August 19, 2021

These four strategies can help educators gets the most out of these powerful tools for both teaching and assessing students’ skills

An Introduction to the Open Skills Network

Open Skills Network| August 9, 2021

Recording of the “An Introduction to the Open Skills Network” panel at the 2021 ASU+GSV Summit, including our President & CEO Dave McCool as a panelist!

Muzzy Lane July 2021 Newsletter

Muzzy Lane | July 27, 2021

Excelsior case study, ASU+GSV Summit, and a new analytics feature!

Education Design Lab Launches Collaborative to Give Job-Seekers Credit for Lived Experience


Education Design Lab | July 21, 2021

Excited to be a part of this important work, providing online simulations as prior learning assessments to validate skills!

Muzzy Lane June 2021 Newsletter

Muzzy Lane | June 22, 2021

New podcast, Connected Learning Summit, and a science demo!

More Than Fun and Games


MarketScale | May 28, 2021

Great conversation on the role of online simulations in education and skills training with Kevin Hogan.

How online simulations help students develop historical empathy


SmartBrief| May 18, 2021

Online simulations can help put history into context and show students that the past is nuanced — helping them develop deeper critical thinking skills.

ReadSpeaker Partners with Muzzy Lane Software to Deliver Immersive Remote Learning Experiences


Business Wire| October 20, 2020

ReadSpeaker’s text-to-speech technologies to power voice-enabled interactive experiences for students

Muzzy Lane September 2020 Newsletter

Muzzy Lane | September 3, 2020

SmartChat has never looked better or more powerful!

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Cloud Computing and Education

Builtin | July 3, 2019

Roundup of companies using cloud computing in education, including Muzzy Lane!

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Activity Created with Muzzy Lane Author runner up for 2019 Don Romesburg Prize

KidCitizen | May 15, 2019

Teacher Bretton Varga was honored to receive word that an episode he developed using the KidCitizen Editor was recognized as runner-up for the 2019 Don Romesburg Prize, a national award for outstanding K-12 curriculum in LGBTQ history.

McGraw-Hill Education Delivers New Game-Based Learning Simulations in Higher Education Course Materials

McGraw Hill | April 23, 2018

Learning science company McGraw-Hill Education today announced the addition of more than 50 game-based learning simulations and scenario-based learning activities to digital course materials for use this fall in Principles of Economics, Introduction to Business, Principles of Marketing and College Success courses. McGraw-Hill Education plans to launch hundreds more across course areas in 2019.

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